My Project
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#include <SDL_gpu.h>
Public Attributes | |
GPU_BlendFuncEnum | source_color |
GPU_BlendFuncEnum | dest_color |
GPU_BlendFuncEnum | source_alpha |
GPU_BlendFuncEnum | dest_alpha |
GPU_BlendEqEnum | color_equation |
GPU_BlendEqEnum | alpha_equation |
Blend mode storage struct